Creates a Game Object at a spawn point. Use a Game Object and/or Position/Rotation for the Spawn Point. If you specify a Game Object, Position is used as a local offset, and Rotation will override the object's rotation.
Game Object
Optional GameObject to create. Usually a Prefab.
Spawn Point
Optional Spawn Point.
Position
Position. If a Spawn Point is defined, this is used as a local offset from the Spawn Point position.
Rotation
Rotation. NOTE: Overrides the rotation of the Spawn Point.
Store Object
Optionally store the created object.