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Get Animator Apply Root Motion

Gets the value of ApplyRootMotion of an avatar. If true, root is controlled by animations

Game Object
The Target. An Animator component is required
Root Motion Applied
Is the rootMotionapplied. If true, root is controlled by animations
Root Motion Is Applied Event
Event send if the root motion is applied
Root Motion Is Not Applied Event
Event send if the root motion is not applied

 


Last modified on 5/9/2016 6:53 AM by User.

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