Gets the current transition information on a specified layer. Only valid when during a transition.
Game Object
The target. An Animator component is required
Layer Index
The layer's index
Name
The unique name of the Transition
Name Hash
The unique name of the Transition
User Name Hash
The user-specified name of the Transition
Normalized Time
Normalized time of the Transition
Every Frame
Repeat every frame.
Every Frame Option
Select when to perform the action, during OnUpdate, OnAnimatorMove, OnAnimatorIK