Check the active Transition user-specified name on a specified layer.
Game Object
The target. An Animator component is required
Layer Index
The layer's index
User Name
The user-specified name to check the transition against.
Name Match
True if name matches
Name Match Event
Event send if name matches
Name Do Not Match Event
Event send if name doesn't match
Every Frame
Repeat every frame.
Every Frame Option
Select when to perform the action, during OnUpdate, OnAnimatorMove, OnAnimatorIK