Returns true if the specified layer is in a transition. Can also send events
Game Object
The target. An Animator component is required
Layer Index
The layer's index
Is In Transition
True if automatic matching is active
Is In Transition Event
Event send if automatic matching is active
Is Not In Transition Event
Event send if automatic matching is not active
Every Frame
Repeat every frame.
Every Frame Option
Select when to perform the action, during OnUpdate, OnAnimatorMove, OnAnimatorIK