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Get Animator Is Matching Target

Returns true if automatic matching is active. Can also send events

Game Object
The target. An Animator component and a PlayMakerAnimatorProxy component are required
Is Matching Active
True if automatic matching is active
Matching Activated Event
Event send if automatic matching is active
Matching Deactived Event
Event send if automatic matching is not active
Every Frame
Repeat every frame.
Every Frame Option
Select when to perform the action, during OnUpdate, OnAnimatorMove, OnAnimatorIK

 


Last modified on 5/10/2016 3:34 AM by User.

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