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Get Animator Root

Gets the avatar body mass center position and rotation.Optionally accept a GameObject to get the body transform. The position and rotation are local to the gameobject

Game Object
The target.
Root Position
The avatar body mass center
Root Rotation
The avatar body mass center
Body Game Object
If set, apply the body mass center position and rotation to this gameObject
Every Frame
Repeat every frame.
Every Frame Option
Select when to perform the action, during OnUpdate, OnAnimatorMove, OnAnimatorIK

 


Last modified on 5/10/2016 3:42 AM by User.

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