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Set Animator IK Goal

Sets the position, rotation and weights of an IK goal. A GameObject can be set to control the position and rotation, or it can be manually expressed.

Game Object
The target.
IK Goal
The IK goal
The gameObject target of the ik goal
The position of the ik goal. If Goal GameObject set, position is used as an offset from Goal
The rotation of the ik goal.If Goal GameObject set, rotation is used as an offset from Goal
Position Weight
The translative weight of an IK goal (0 = at the original animation before IK, 1 = at the goal)
Rotation Weight
Sets the rotational weight of an IK goal (0 = rotation before IK, 1 = rotation at the IK goal)
Every Frame
Repeat every frame. Useful when changing over time.


Last modified on 7/25/2020 12:59 PM by User.

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