Gets pointer data on the last System event.
HINT: Use Hide Unused to hide the unused parameters after selecting the ones you need.
Number of clicks in a row.
The last time a click event was sent.
Pointer delta since last update.
Is a drag operation currently occuring.
The InputButton for this event.
Eligible For Click
Is the pointer being pressed? (Not documented by Unity)
Enter Event Camera
The camera associated with the last OnPointerEnter event.
Press Event Camera
The camera associated with the last OnPointerPress event.
Is Pointer Moving
Is the pointer moving.
Is scroll being used on the input device.
The GameObject for the last press event.
The object that is receiving OnDrag.
The object that received 'OnPointerEnter'.
Id of the pointer (touch id).
The GameObject that received the OnPointerDown.
Current pointer position.
Position of the press.
Raw Pointer Press
The object that the press happened on even if it can not handle the press event.
The amount of scroll since the last update.
Is the event used?
Use Drag Threshold
Should a drag threshold be used?
The normal of the last raycast in world coordinates.
The world position of the last raycast.