Sets the current time of an animation. Useful for manually controlling playback of an animation.
Game Object
The game object playing the animation.
Anim Name
The name of the animation.
Time
The time to set the animation to.
Normalized
Use normalized time: 0 = start ; 1 = end. Useful if you don't care about the length of the exact length of the animation.
Every Frame
Set time every frame. Useful if you're using a variable as Time.