Sets the velocity of a game object with a rigid body. To leave any axis unchanged, set variable to 'None'.
In most cases you should not modify the velocity directly, as this can result in unrealistic behaviour. See unity docs: Rigidbody.velocity.
The game object.
Velocity in X axis.
Velocity in Y axis.
Velocity in Z axis.
You can set velocity in world or local space.
Set the velocity every frame.