Sets the audio clip played by the AudioSource component on a game object.
Game Object
The game object that owns the audio source.
Loop
Set the audio source to loop.
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Set Audio Loop
Sets the audio clip played by the AudioSource component on a game object.
Game Object
The game object that owns the audio source.
Loop
Set the audio source to loop.
Last modified on 2/13/2011 1:46 AM by User. |