Gets the top most parent of the game object. If the game object has no parent, returns itself.
Game Object
The game object.
Store Root
Store the root of the game object in a game object variable.
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Get Root
Gets the top most parent of the game object. If the game object has no parent, returns itself.
Game Object
The game object.
Store Root
Store the root of the game object in a game object variable.
Last modified on 2/15/2011 12:31 AM by User. |