Gets Info on the last Event that caused a State change. See also Set Event Data.
Sent By Game Object
The Game Object that sent the Event.
Fsm Name
The name of the FSM that sent the Event.
Get Bool Data
Custom Bool data.
Get Int Data
Custom Int data.
Get Float Data
Custom Float data.
Get Vector3 Data
Custom Vector3 data.
Get String Data
Custom String data.
Get Game Object Data
Custom Game Object data.
Note, you can use custom Event Data however you want:
- Pass a Float damageAmount to another object.
- Pass a Vector3 Position to an FX Spawner FSM.
- Pass an Int coinsCollected amount to a Bank FSM.
- ...