Gets the value of any public property or field on the targeted Unity Object and stores it in a variable.
- Drag a component from the Unity Inspector to the State Inspector to quickly access properties.
- Use Lock in the Selection Toolbar to select components on other GameObjects.
- Use Get Component to get a component and then Get Property to get a property in that component.
NEW Drill into properties in the property menu:
E.g., sub menus let you select eulerAngles.normalized.x: