Gets the Scale of a Game Object and stores it in a Vector3 Variable or each Axis in a Float Variable
Game Object
The Game Object to get scale from.
Vector
Store the scale in a Vector3 variable.
XScale
Store the x scale in a Float variable.
YScale
Store the y scale in a Float variable.
ZScale
Store the z scale in a Float variable.
Space
Use local or world space.
Every Frame
Repeat every frame.