Performs a Hit Test on a Game Object with a GUITexture or GUIText component.
Game Object
The GameObject that has a GUITexture or GUIText component.
Camera
Specify camera or use MainCamera as default.
Screen Point
A vector position on screen. Usually stored by actions like GetTouchInfo, or World To Screen Point.
Screen X
Specify screen X coordinate.
Screen Y
Specify screen Y coordinate.
Normalized
Whether the specified screen coordinates are normalized (0-1).
Hit Event
Event to send if the Hit Test is true.
Store Result
Store the result of the Hit Test in a bool variable (true/false).
Every Frame
Repeat every frame. Useful if you want to wait for the hit test to return true.