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PhotonViewGetIsMine

Test if the Photon network View is controlled by a GameObject. A PhotonView component is required on the gameObject

Game Object
The Game Object with the PhotonView attached.
Is Mine
True if the Photon network view is controlled by this object.
Is Mine Event
Send this event if the Photon network view controlled by this object.
Is Not Mine Event
Send this event if the Photon network view is NOT controlled by this object.

 

 

Usage

You can find this action used in the following examples:

Note: The exhaustive list of actions is available here.

Tags:

Last modified on 5/29/2012 3:54 AM by User.

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