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Get Trigger Info

Gets info on the last trigger event. Typically used after a TRIGGER ENTER, TRIGGER STAY, or TRIGGER EXIT system event or a Trigger Event action. The owner of the FSM must have a trigger collider.

Game Object Hit
The game object that collided with the owner's trigger. 
Physics Material Name
The physics material used by the Game Object Hit. Useful for triggering different effects. Audio, particles...
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Last modified on 2/8/2011 1:28 AM by User.

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