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Set Audio Pitch

Sets the pitch of the audio clip played by the AudioSource component on a game object.

Game Object
The game object that owns the audio source.
Pitch
Set the pitch.
Every Frame
Repeat every frame. Useful if you're driving pitch with a float variable.

 

TIP: You can use Animate Float or Float Interpolate to control the pitch. You could even use the same variable to Scale Time!

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Last modified on 2/13/2011 1:51 AM by User.

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