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Created by User on 6/12/2012 7:19 AM
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Last edited by User on 6/12/2012 7:18 AM
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Created by User on 6/12/2012 5:08 AM
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Created by User on 6/12/2012 5:00 AM
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Created by User on 6/12/2012 4:59 AM
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Created by User on 6/12/2012 4:07 AM
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Created by User on 6/12/2012 4:04 AM
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Created by User on 6/12/2012 4:02 AM
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Created by User on 6/12/2012 4:00 AM
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Created by User on 6/12/2012 3:58 AM
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Created by User on 6/12/2012 3:54 AM
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Breakout is a medium complexity game, with some interesting physics set up to ...
Last edited by User on 6/12/2012 5:14 AM
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Created by User on 6/4/2012 6:41 AM
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Created by User on 6/4/2012 6:39 AM
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Created by User on 6/4/2012 6:37 AM
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Shooting Range is a very simple game, which makes it a very good sample to ...
Last edited by User on 6/12/2012 8:31 AM
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Created by User on 6/12/2012 5:02 AM
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If the player hits the bottom trigger, the game is over this has to be the most ...
Last edited by User on 5/9/2012 4:04 AM
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Delete bottom platforms as we move up this Fsm is very simple, it simply ...
Last edited by User on 5/9/2012 4:00 AM
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Show the score and game over button, pause/unpause the game and keep track of ...
Last edited by User on 5/9/2012 3:53 AM
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Move the camera up to follow the player evolution We move the camera up as ...
Last edited by User on 5/9/2012 3:46 AM
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Create new platforms randomly positioned as we move up. This is the most ...
Last edited by User on 5/9/2012 3:31 AM
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Make the player jump every time he touches a platform the jumping requires some ...
Last edited by User on 5/9/2012 3:15 AM
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Moves the player left and right with the user Input. This FSM exposes the Speed ...
Last edited by User on 5/9/2012 10:39 AM
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Jump Game is a slightly more advance game using some interesting physics set ...
Last edited by User on 5/9/2012 10:41 AM
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Catch Egg contains only a few interactive features, which makes it a very good ...
Last edited by User on 5/11/2012 1:59 AM
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Spawn eggs from a random position around the SpawnObject, and increase the ...
Last edited by User on 5/11/2012 3:04 AM
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Detects when eggs are falling on the ground and destroy them. Simple Fsm to the ...
Last edited by User on 5/11/2012 2:54 AM
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we show the number of eggs caught A very simple Fsm again: It shows the score, ...
Last edited by User on 5/11/2012 3:06 AM
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Detects when eggs are falling in the bucket, and fire a global events for the ...
Last edited by User on 5/11/2012 2:39 AM