NOTE: Always BACKUP projects before updating Playmaker or Unity! If you run ...
Last edited by User on 1/26/2018 2:51 PM
Each time this action is called it gets the next item from a Array. This lets ...
Last edited by User on 1/12/2018 11:09 PM
ALWAYS BACKUP YOUR PROJECT BEFORE IMPORTING OR UPDATING ASSETS! MAKE SURE YOUR ...
Last edited by User on 1/7/2018 12:28 AM
Version 1.8.5 Bug Fixes Fixed missing system events in iOS builds in Unity 5.6 ...
Created by User on 1/2/2018 11:50 PM
Version 1.8.0 UPGRADE NOTES: FSMs saved with 1.8.0 cannot be opened in older ...
Created by User on 1/2/2018 11:49 PM
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Created by User on 1/1/2018 10:43 PM
General Save and backup often! Even better use Version Control like Subversion ...
Last edited by User on 12/30/2017 5:26 PM
Checks if the conditional expression Is True or Is Not True. Stops execution of ...
Last edited by User on 12/29/2017 4:04 PM
With a normal script, the script is the same on the Prefab Parent and the ...
Last edited by User on 12/27/2017 2:19 PM
Templates are a very powerful feature of Playmaker. Any FSM can be saved as a ...
Last edited by User on 12/27/2017 2:15 PM