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  • Highlights Group and collapse states in the Graph View. Color and group Events ...
    Last edited by User on 12/17/2018 (Yesterday) 4:28 PM
  • NOTE: Always BACKUP projects before updating Playmaker or Unity! If you run ...
    Last edited by User on 12/13/2018 5:36 PM
  • Network Events originate from the unity network messages. WARNING: To enable ...
    Last edited by User on 12/4/2018 1:03 AM
  • These actions give you complete access to the Unity Networking API. WARNING: To ...
    Last edited by User on 12/4/2018 1:03 AM
  • NOTE: Unity has a new Networking system that we will support soon! This ...
    Last edited by User on 12/4/2018 1:02 AM
  • 1.9.0 Patch 5 Fix prefab workflow for Unity 2018.3+. Bug fixes. 2.0 Graph View ...
    Last edited by User on 11/4/2018 4:30 PM
  • Finite State Machines A Finite State Machine (FSM) organizes behaviors into ...
    Last edited by User on 10/9/2018 4:18 PM
  • Overview All transitions between States are triggered by Events. There are 2 ...
    Last edited by User on 9/21/2018 12:43 PM
  • This is a work in progress Open the Pool Browser from the Playmaker Main Menu ...
    Last edited by User on 8/28/2018 2:49 AM
  • These Actions works with PlayMaker Pool system, check out the Pool Browser ...
    Last edited by User on 8/28/2018 2:38 AM

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Last modified on 12/18/2018 (Today) 7:09 PM by FogBugz.

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