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  • NOTE: Always BACKUP projects before updating PlayMaker or Unity! If you run ...
    Last edited by User on 2/18/2020 12:22 PM
  • The State Inspector lets you edit the properties of the selected state. Most ...
    Last edited by User on 2/1/2020 1:34 AM
  • Generally speaking you should try to keep FSMs as small as possible. Use ...
    Last edited by User on 1/21/2020 12:09 AM
  • Playmaker Globals are stored in an asset: ...
    Last edited by User on 1/9/2020 2:30 AM
  • PlayMaker 2.0 Graph View grouping. New Graph View nodes (groups, colors, ...
    Last edited by User on 1/1/2020 6:59 PM
  • The TestLab folder contains individual test cases, including: Automatic Door ...
    Last edited by User on 1/1/2020 6:48 PM
  • The PlayMakerFSM component added to GameObjects: The PlayMakerFSM Inspector ...
    Last edited by User on 12/28/2019 5:46 PM
  • Get the value of a float variable from another FSM. Game Object The game object ...
    Last edited by User on 12/19/2019 11:06 PM
  • Sends an event based on a GameObject's tag. Game Object The GameObject variable ...
    Last edited by User on 12/19/2019 10:50 PM
  • Download the Sample Scenes This section walks you through some of the Samples. ...
    Last edited by User on 12/11/2019 6:41 PM

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Last modified on 4/2/2020 (Today) 12:12 PM by FogBugz.

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