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  • NOTE: Always BACKUP projects before updating PlayMaker or Unity! If you run ...
    Last edited by User on 7/4/2019 5:15 PM
  • ALWAYS BACKUP YOUR PROJECT BEFORE IMPORTING OR UPDATING ASSETS! MAKE SURE YOUR ...
    Last edited by User on 6/28/2019 6:37 PM
  • NOTE: iTween is no longer included by default in PlayMaker 1.9 or higher. It ...
    Last edited by User on 6/19/2019 11:51 PM
  • Gets the value of the specified Input Axis and stores it in a float variable. ...
    Last edited by User on 5/30/2019 12:37 AM
  • An Array Variable can store a collection of values of a given type. E.g. A ...
    Last edited by User on 5/17/2019 3:13 PM
  • Action Sequence is a setting in the State Inspector that controls how actions ...
    Last edited by User on 5/8/2019 8:44 PM
  • Adds a relative 2d force to a Game Object. Use Vector2 variable and/or Float ...
    Last edited by User on 5/7/2019 3:36 PM
  • Adds a 2d force to a Game Object. Use Vector2 variable and/or Float variables ...
    Last edited by User on 5/7/2019 3:08 PM
  • 2d Physics actions control the 2d physics simulation in the scene. Add Force 2d ...
    Last edited by User on 5/7/2019 3:03 PM
  • The real-time Error Checker finds setup errors so you can fix potential ...
    Last edited by User on 5/5/2019 9:53 AM

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Last modified on 7/17/2019 (Today) 3:05 PM by FogBugz.

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