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  • NOTE: Always BACKUP projects before updating PlayMaker or Unity! If you run ...
    Last edited by User on 1/12/2019 2:31 PM
  • ALWAYS BACKUP YOUR PROJECT BEFORE IMPORTING OR UPDATING ASSETS! MAKE SURE YOUR ...
    Last edited by User on 1/11/2019 12:46 PM
  • Highlights Group and collapse states in the Graph View. Color and group Events ...
    Last edited by User on 1/10/2019 8:18 PM
  • Open the Global Variables window from the Playmaker Main Menu. Use the Globals ...
    Last edited by User on 12/30/2018 7:58 PM
  • Open the Error Check Window by clicking on the Error Count in the Debugging ...
    Last edited by User on 12/29/2018 4:00 PM
  • The Debug Toolbar can be found in the Playmaker Editor. Error Count: Shows ...
    Last edited by User on 12/29/2018 3:52 PM
  • Network Events originate from the unity network messages. WARNING: To enable ...
    Last edited by User on 12/4/2018 1:03 AM
  • These actions give you complete access to the Unity Networking API. WARNING: To ...
    Last edited by User on 12/4/2018 1:03 AM
  • NOTE: Unity has a new Networking system that we will support soon! This ...
    Last edited by User on 12/4/2018 1:02 AM
  • 1.9.0 Patch 5 Fix prefab workflow for Unity 2018.3+. Bug fixes. 2.0 Graph View ...
    Last edited by User on 11/4/2018 4:30 PM

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Last modified on 1/16/2019 (Today) 5:52 AM by FogBugz.

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