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Input actions deal with mouse, keyboard and controller input. Any Key Axis ...
Last edited by User on 3/15/2016 2:22 AM
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Physics actions control the physics simulation in the scene. Add Explosion ...
Last edited by User on 3/14/2016 8:18 AM
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Set Material
Last edited by User on 2/13/2011 2:33 AM
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Transform actions perform operations on a game object's transform (position, ...
Last edited by User on 3/15/2016 2:30 AM
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Math actions perform operations on bool, integer and float variables. For tests ...
Last edited by User on 3/15/2016 2:32 AM
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Draw Fullscreen Color Draw Texture Enable GUI GUI Box GUI Button GUI Horizontal ...
Last edited by User on 1/9/2016 1:44 AM
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State Machine Actions let you control state machines ...
Last edited by User on 7/2/2018 6:57 PM
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Debug Actions help you debug state machines at runtime. Assert Comment Debug ...
Last edited by User on 12/22/2017 4:03 PM
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Audio actions control AudioSource components on game objects. Note, the ...
Last edited by User on 2/13/2011 1:53 AM
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NOTE: These actions use the Legacy Animation System in Unity. There is a newer ...
Last edited by User on 11/8/2017 10:24 PM
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ScriptControl Actions control scripts attached to game objects. Add Script ...
Last edited by User on 12/20/2015 4:55 PM
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GameObject Actions deal with Unity Game Objects and the scene hierarchy. ...
Last edited by User on 12/10/2019 11:04 AM
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GUILayout actions mirror Unity's GUILayout system. See Unity Docs. GUILayout ...
Last edited by User on 4/6/2016 2:39 AM
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2d Physics actions control the 2d physics simulation in the scene. Add Force 2d ...
Last edited by User on 5/7/2019 3:03 PM
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Get Material Get Material Texture Set Material Set Material Color Set Material ...
Last edited by User on 2/12/2019 10:54 PM
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String actions perform operations on String Variables. Build String Format ...
Last edited by User on 3/15/2016 2:35 AM
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Scene Actions let you work with Scenes and the SceneManager for Unity 5.3 and ...
Last edited by User on 6/9/2018 5:19 PM
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Animator Actions use Unity's powerful Mecanim Animator System. Most Animator ...
Last edited by User on 11/8/2017 10:28 PM