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  • Description:  Sprite Slicer allows you to quickly and easily cut any ...
    Last edited by User on 7/16/2014 6:20 AM
    explode and shatter actions
  • Download the package here: vector2Actions.unitypackage DebugVector2 Get Vector2 ...
    Last edited by User on 12/28/2015 11:51 PM
  • NOTE: This page has been superseded by the Ecosystem Browser. This document ...
    Last edited by User on 2/18/2015 4:50 PM
  • Sets the User ID manually. This is useful if you have your own log-in system, ...
    Created by User on 4/29/2014 7:32 AM
    creation
  • Sets a custom area Identifier. By default, the GameAnalytics SDK for Unity uses ...
    Created by User on 4/29/2014 7:31 AM
    creation
  • Rotates a rotation from towards to. This is essentially the same as ...
    Created by User on 1/10/2014 5:51 AM
    creation
  • Sends a error event message to the GameAnalytics server. Severity Type The ...
    Created by User on 12/9/2013 7:29 AM
    creation
  • Game Analytics Business events expects currency in the lowest currency unit. ...
    Created by User on 12/3/2013 8:11 AM
    creation
  • Force data to be sent to Game Analytics server.
    Created by User on 12/3/2013 8:08 AM
    creation
  • Stop sending data to Game Analytics server.
    Last edited by User on 12/3/2013 8:08 AM
    changed title
  • Sends a user event message to the GameAnalytics server Gender The player's ...
    Last edited by User on 4/29/2014 7:29 AM
    updated api
  • Sends a quality event message to the GameAnalytics server Event ID The event ID ...
    Last edited by User on 12/4/2013 4:24 AM
    more links
  • Sends a design event message to the GameAnalytics server Event ID The event ID ...
    Last edited by User on 12/4/2013 4:23 AM
    more links
  • Sends a business event message to the GameAnalytics server Event ID The event ...
    Last edited by User on 12/4/2013 4:22 AM
    more links
  • Pick a random color. Optionnaly leave the alpha channel alone Store Result The ...
    Created by User on 10/28/2013 8:21 AM
    creation
  • Note: Official Color Actions can be found here. This actions work using HSV ...
    Last edited by User on 10/28/2013 8:31 AM
    typo
  • Use a low pass filter to reduce the influence of sudden changes in a quaternion ...
    Created by User on 10/9/2013 1:55 PM
    creation
  • Creates a rotation that looks along forward with the the head upwards along ...
    Created by User on 10/9/2013 1:51 PM
    creation
  • Each time this action is called it gets the next Collision event for that ...
    Last edited by User on 10/3/2013 1:45 AM
    tooltips
  • Retrieve the disconnect cause of the last photon message (OnConnectionFail, ...
    Created by User on 8/7/2013 5:21 PM
    added
  • Destroys given GameObject. This GameObject must have been instantiated using ...
    Created by User on 8/7/2013 5:17 PM
    added
  • Destroy all GameObjects/PhotonViews of this player. can only be called on the ...
    Created by User on 8/7/2013 5:16 PM
    added
  • Create a room With advanced settings.Please refer to Photon documentation. Room ...
    Created by User on 8/7/2013 5:11 PM
    added
  • Inverse a quaternion Rotation the rotation Result Store the inverse of the ...
    Created by User on 6/10/2013 7:21 AM
    created
  • "Jurassic is a Javascript Runtime Interpreter for Unity" You can ...
    Created by User on 6/5/2013 4:08 AM
    creating
  • Description Provides a way to save and load arrays of various types from ...
    Last edited by User on 7/10/2013 8:59 AM
    updated info
  • Delete the owner custom property of a GameObject. A PhotonView component is ...
    Created by User on 5/21/2013 8:29 AM
    created
  • Delete the named custom property of this Room. Custom Property Key The custom ...
    Created by User on 5/21/2013 8:26 AM
    created
  • Let's you loop through the available Photon rooms. This action works only when ...
    Created by User on 5/21/2013 8:23 AM
    created
  • Updates and synchronizes the named custom property of this Room. New properties ...
    Created by User on 5/21/2013 8:19 AM
    created
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Last modified on 11/18/2018 (Today) 3:46 AM by FogBugz.

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