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  • Similar to ScaleTo but incredibly less expensive for usage inside the Update ...
    Last edited by User on 6/12/2018 10:07 AM
  • Changes a GameObject's scale over time. Game Object The Game Object to scale ...
    Last edited by User on 5/12/2011 2:00 AM
    add changes
  • Instantly changes a GameObject's scale then returns it to it's starting scale ...
    Last edited by User on 5/12/2011 1:59 AM
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  • Multiplies a GameObject's scale over time. Game Object The Game Object to ...
    Last edited by User on 5/12/2011 1:58 AM
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  • Adds to a GameObject's scale over time. Game Object The Game Object to scale. ...
    Last edited by User on 5/12/2011 1:57 AM
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  • Similar to RotateTo but incredibly less expensive for usage inside the Update ...
    Last edited by User on 6/12/2018 10:07 AM
  • Rotates a GameObject to the supplied Euler angles in degrees over time. Game ...
    Last edited by User on 5/9/2011 8:35 PM
  • Instantly changes a GameObject's Euler angles in degrees then returns it to ...
    Last edited by User on 6/12/2018 10:06 AM
  • Multiplies supplied values by 360 and rotates a GameObject by calculated amount ...
    Last edited by User on 6/12/2018 10:06 AM
  • Adds supplied Euler angles in degrees to a GameObject's rotation over time. ...
    Last edited by User on 6/12/2018 10:06 AM
  • Resume an iTween action. Game Object The GameObject to tween. ITween Type The ...
    Last edited by User on 6/12/2018 10:06 AM
  • Applies a jolt of force to a GameObject's scale and wobbles it back to its ...
    Last edited by User on 6/12/2018 10:06 AM
  • Applies a jolt of force to a GameObject's rotation and wobbles it back to its ...
    Last edited by User on 6/12/2018 10:06 AM
  • Applies a jolt of force to a GameObject's position and wobbles it back to its ...
    Last edited by User on 6/12/2018 10:06 AM
  • Pause an iTween action. Game Object The Game Object running the iTween. ITween ...
    Last edited by User on 6/12/2018 10:06 AM
  • Similar to MoveTo but incredibly less expensive for usage inside the Update ...
    Last edited by User on 6/12/2018 10:06 AM
  • Changes a GameObject's position over time to a supplied destination. Game ...
    Last edited by User on 6/12/2018 10:06 AM
  • Instantly changes a GameObject's position to a supplied destination then ...
    Last edited by User on 5/9/2011 8:40 PM
  • Adds the supplied vector to a GameObject's position. Game Object The Game ...
    Last edited by User on 6/12/2018 10:06 AM
  • Translates a GameObject's position over time. Game Object The Game Object to ...
    Last edited by User on 6/12/2018 9:51 AM
  • Rotates a GameObject to look at a supplied Transform or Vector3 over time. Game ...
    Last edited by User on 5/9/2011 8:38 PM
  • Rotates a GameObject to look at a supplied Transform or Vector3 over time. Game ...
    Last edited by User on 5/9/2011 8:38 PM
  • Stop an iTween action. Game Object The GameObject to tween. ITween Type The ...
    Last edited by User on 6/12/2018 10:07 AM
  • Randomly shakes a GameObject's scale by a diminishing amount over time. Game ...
    Last edited by User on 5/12/2011 2:03 AM
    add changes
  • Randomly shakes a GameObject's rotation by a diminishing amount over time. Game ...
    Last edited by User on 6/12/2018 10:07 AM
  • Randomly shakes a GameObject's position by a diminishing amount over time. Game ...
    Last edited by User on 6/12/2018 10:07 AM
  • Instantly rotates a GameObject to look at the supplied Vector3 then returns it ...
    Last edited by User on 5/9/2011 8:37 PM
  • NOTE: iTween is no longer included by default in PlayMaker 1.9 or higher. ...
    Last edited by User on 12/3/2020 3:04 PM
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Last modified on 10/9/2024 (Today) 11:56 AM by FogBugz.

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