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Similar to ScaleTo but incredibly less expensive for usage inside the Update ...
Last edited by User on 6/12/2018 10:07 AM
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Changes a GameObject's scale over time. Game Object The Game Object to scale ...
Last edited by User on 5/12/2011 2:00 AM
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Instantly changes a GameObject's scale then returns it to it's starting scale ...
Last edited by User on 5/12/2011 1:59 AM
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Multiplies a GameObject's scale over time. Game Object The Game Object to ...
Last edited by User on 5/12/2011 1:58 AM
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Adds to a GameObject's scale over time. Game Object The Game Object to scale. ...
Last edited by User on 5/12/2011 1:57 AM
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Similar to RotateTo but incredibly less expensive for usage inside the Update ...
Last edited by User on 6/12/2018 10:07 AM
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Rotates a GameObject to the supplied Euler angles in degrees over time. Game ...
Last edited by User on 5/9/2011 8:35 PM
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Instantly changes a GameObject's Euler angles in degrees then returns it to ...
Last edited by User on 6/12/2018 10:06 AM
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Multiplies supplied values by 360 and rotates a GameObject by calculated amount ...
Last edited by User on 6/12/2018 10:06 AM
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Adds supplied Euler angles in degrees to a GameObject's rotation over time. ...
Last edited by User on 6/12/2018 10:06 AM
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Resume an iTween action. Game Object The GameObject to tween. ITween Type The ...
Last edited by User on 6/12/2018 10:06 AM
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Applies a jolt of force to a GameObject's scale and wobbles it back to its ...
Last edited by User on 6/12/2018 10:06 AM
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Applies a jolt of force to a GameObject's rotation and wobbles it back to its ...
Last edited by User on 6/12/2018 10:06 AM
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Applies a jolt of force to a GameObject's position and wobbles it back to its ...
Last edited by User on 6/12/2018 10:06 AM
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Pause an iTween action. Game Object The Game Object running the iTween. ITween ...
Last edited by User on 6/12/2018 10:06 AM
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Similar to MoveTo but incredibly less expensive for usage inside the Update ...
Last edited by User on 6/12/2018 10:06 AM
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Changes a GameObject's position over time to a supplied destination. Game ...
Last edited by User on 6/12/2018 10:06 AM
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Instantly changes a GameObject's position to a supplied destination then ...
Last edited by User on 5/9/2011 8:40 PM
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Adds the supplied vector to a GameObject's position. Game Object The Game ...
Last edited by User on 6/12/2018 10:06 AM
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Translates a GameObject's position over time. Game Object The Game Object to ...
Last edited by User on 6/12/2018 9:51 AM
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Rotates a GameObject to look at a supplied Transform or Vector3 over time. Game ...
Last edited by User on 5/9/2011 8:38 PM
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Rotates a GameObject to look at a supplied Transform or Vector3 over time. Game ...
Last edited by User on 5/9/2011 8:38 PM
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Stop an iTween action. Game Object The GameObject to tween. ITween Type The ...
Last edited by User on 6/12/2018 10:07 AM
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Randomly shakes a GameObject's scale by a diminishing amount over time. Game ...
Last edited by User on 5/12/2011 2:03 AM
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Randomly shakes a GameObject's rotation by a diminishing amount over time. Game ...
Last edited by User on 6/12/2018 10:07 AM
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Randomly shakes a GameObject's position by a diminishing amount over time. Game ...
Last edited by User on 6/12/2018 10:07 AM
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Instantly rotates a GameObject to look at the supplied Vector3 then returns it ...
Last edited by User on 5/9/2011 8:37 PM
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NOTE: iTween is no longer included by default in PlayMaker 1.9 or higher. ...
Last edited by User on 12/3/2020 3:04 PM